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Windows graphics programming win32 gdi and directdraw
Windows graphics programming win32 gdi and directdraw









windows graphics programming win32 gdi and directdraw
  1. #WINDOWS GRAPHICS PROGRAMMING WIN32 GDI AND DIRECTDRAW HOW TO#
  2. #WINDOWS GRAPHICS PROGRAMMING WIN32 GDI AND DIRECTDRAW PDF#
  3. #WINDOWS GRAPHICS PROGRAMMING WIN32 GDI AND DIRECTDRAW DRIVERS#

Windows® Graphics Programming by Julio Sanchez Download PDF EPUB FB2 The book is available from Programming Microsoft Windows with C# (Microsoft Press, pages) A tutorial for programmers wishing to write applications for Windows using the C# programming language and the Windows Forms class library. Starting at lbs (1, g) including keyboard.Powerful enough to run professional-grade software and play PC games.High-speed Intel processors (dual-core and quad-core available).Available in ” or 15” PixelSense Display.CD-ROM contains: sample code developed for text Microsoft Visual C++ workspace files and precompiled binary files. Get this from a library! Windows graphics programming: Win32 GDI and DirectDraw.

windows graphics programming win32 gdi and directdraw

Focusing on Windows NT 4 and Windows platforms, it covers things like the Windows graphics system architecture GDI and DirectDraw data.

#WINDOWS GRAPHICS PROGRAMMING WIN32 GDI AND DIRECTDRAW DRIVERS#

This book covers the Windows graphics system from the surface of Win32 APIs to the rock bottom of display and printer drivers with a special focus on the Win32 GDI and the DirectDraw portion of DirectX. Even if you program in a higher level programming language, this tutorial will give you valuable knowledge of how things work under the hood. After reading this tutorial, you will be able to program non trivial Windows applications. This is Windows API tutorial for the C programming language. It provides a quick overview of the Windows programming model, the standard Win32 programming APIs, and the Graphics Device Interface. This text is an introduction to graphics programming for Wind Windows NT, and Windows for experienced C and C++ programmers. If you want to build Windows graphics applications that deliver breakthrough performance and reliability, you'll find this book indispensable.Windows® Graphics Programming by Julio Sanchez Windows Graphics Programming delivers extensive code, practical techniques, and unprecedented insight-plus an exclusive CD-ROM containing original system-level tools, kernel mode drivers, sample code, and generic C++ classes for Windows graphics programming without MFC. Uncovering the Windows system architecture and graphics system internal data structure.īuilding graphics API "spies" that show what's going on "under the hood".ĭetecting GDI resource leaks and other powerful troubleshooting techniques.Įxpert techniques for working with the Win32 GDI and DirectDraw APIs.ĭevice context, coordinate space and transformation, pixels, fines, curves, and area fills.īitmaps, image processing, fonts, text, enhanced metafiles, printing, and more.

#WINDOWS GRAPHICS PROGRAMMING WIN32 GDI AND DIRECTDRAW HOW TO#

This book rips away the veil, giving experienced Windows programmers all the information and techniques they need to maximize performance, efficiency, and reliability! You'll discover how to make the most of Microsoft's Windows graphics APIs-including the important new graphics capabilities built into Windows 2000. To deliver high-performance Windows applications, you need an in-depth understanding of the Win32 GDI and DirectDraw-but until now, it's been virtually impossible to discover what's going on "behind" Microsoft's API calls. THE WORLD'S MOST COMPLETE GUIDE TO WINDOWS GRAPHICS PROGRAMMING!











Windows graphics programming win32 gdi and directdraw